Friday, September 30, 2016
Get Dystopia Utopia Here!
It's been a week... I got a rejection. A submission got bumped up to the next tier- one step closer to a yes. And I just sent a new story in. Then there was an e-mail telling me that the last story I had accepted, "The Keepers of Madleen," was just published!
Check out the book at Flame Tree Publishing with this link!
Friday, September 9, 2016
Hitting a Milestone & Receiving Professional Payment
The current professional payment rate in the writing world is .06 a word. So if I write a story that runs 5500 words and then sell it to a publisher at a professional rate, I receive $330 for that story.
When I started sending my stories out, my main hope was to get published, to see my work in print. I didn't have any lofty aspirations besides, please, somebody-who-doesn't-know-me like my story well enough to want to print it. After enough rejections, finding out that you *almost* made it actually makes you happy rather than upset. After months of hearing that you almost made it, it no longer feels as good. That's when you start wondering what's missing from your stories that you can't get grabbed up.
You're always working at being a better artist.
A lot of editors and publishers are also trying to build up their businesses and aren't at a place yet to pay pro-rates, though they wish they could. I have submitted to calls offering .01-.02 cents a word, where that same $330 story would net me $110. And I submitted, because it's still $100 more than what I have in my pocket.
I sold a $287 story for exposure, because it was the first place I had no connections with that read my story and wanted to print it. I sold a $59 story for $10 because at some point, any money is more than the not-money you currently have. I actually sold a $350 story for $30 recently, because I've been shopping it around for three years and someone finally wanted it and I realized that, more than money, I wanted to see that story find a home
A lot of artists struggle with this. After all, if you spend a week on a story, writing, editing, polishing it, that's seven days of electricity, seven days of three meals per that you're hoping to recoup the loss of. Exposure doesn't put food in your belly.
But we do it, if the project is right. We do it because we're working towards being good enough to earn a pro rate.
I finally have, and it's for a story I am extremely proud of, a world I want to explore more of, and a character I want to visit with again. Check out "The Keepers of Madleen."
When I started sending my stories out, my main hope was to get published, to see my work in print. I didn't have any lofty aspirations besides, please, somebody-who-doesn't-know-me like my story well enough to want to print it. After enough rejections, finding out that you *almost* made it actually makes you happy rather than upset. After months of hearing that you almost made it, it no longer feels as good. That's when you start wondering what's missing from your stories that you can't get grabbed up.
You're always working at being a better artist.
A lot of editors and publishers are also trying to build up their businesses and aren't at a place yet to pay pro-rates, though they wish they could. I have submitted to calls offering .01-.02 cents a word, where that same $330 story would net me $110. And I submitted, because it's still $100 more than what I have in my pocket.
I sold a $287 story for exposure, because it was the first place I had no connections with that read my story and wanted to print it. I sold a $59 story for $10 because at some point, any money is more than the not-money you currently have. I actually sold a $350 story for $30 recently, because I've been shopping it around for three years and someone finally wanted it and I realized that, more than money, I wanted to see that story find a home
A lot of artists struggle with this. After all, if you spend a week on a story, writing, editing, polishing it, that's seven days of electricity, seven days of three meals per that you're hoping to recoup the loss of. Exposure doesn't put food in your belly.
But we do it, if the project is right. We do it because we're working towards being good enough to earn a pro rate.
I finally have, and it's for a story I am extremely proud of, a world I want to explore more of, and a character I want to visit with again. Check out "The Keepers of Madleen."
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